dualkillo.blogg.se

Civ 6 patch notes fall 2017
Civ 6 patch notes fall 2017










AI will no longer commit to battles they cannot win.AI will attempt to re-convert its holy cities.Improved AI’s naval gameplay, including protection and healing of naval units, building a proper navy, and assaulting coastal cities.Lots of changes to make assorted UI screens more moddable/extensible.Trade route chooser now sorts routes when filtered by a yield.Ensure plot tooltips show up after mousing over 2D icons in same plot.Changed sort order for gossip so most recent messages are shown first.Rest & Repair actions inform you if you can’t heal due to a missing Strategic Resource.Capital icons now appear on city banners in espionage chooser menu.New medallion style art for Great People.Trade Overview: Available Routes tab will now show all possible routes between two cities regardless if the origin city has a trader located at it.Updated Diplomacy screens to improve readability and usability.Origin city gets 0.5 pressure per turn of the destination city's majority religion (if it has one).This is the same amount as if that city was close by. Destination city gets 1 pressure per turn of the origin city's majority religion (if it has one).Adding religious pressure to both ends of a trade route:.Added Unit Action tooltip to show you how many followers you’ll have in a city after you spread religion there.Gave nine existing leaders the LOW_RELIGIOUS_PREFERENCE trait so they are unlikely to push hard for a religion, making it easier for players to get one on high difficulties.Improved long-term usefulness of Missionaries by giving their spread religion ability 10% eviction of all other religions.Added the Guru religious support unit, which can heal nearby religious units.Follower Belief “Warrior Monks” unlocks the new Warrior Monk unit, a medieval land combat unit with its own promotion tree that is purchased with Faith.Added two new Pantheons, two new Founder Beliefs, two new Follower Beliefs, two new Enhancer Beliefs, and two new Worship Beliefs (with new buildings).Religious units now exert Zone of Control and receive Flank and Support bonuses in religious combat.Added Religion indicators to unit flags.Added the ‘Condemn Heretic’ unit action to allow military units to eliminate religious units in their tile, similar to pillaging a trade route.

civ 6 patch notes fall 2017

  • Display religion (if applicable) for a unit to be purchased with Faith.
  • civ 6 patch notes fall 2017

    Switched to unique unit flag backing for religious units.All religious units move on their own layer (similar to Trade Units and Spies).












    Civ 6 patch notes fall 2017